This can lead to a handful of dogs shredding lines upon lines of your units while you're completely unable to do anything other than try to run from them. When told to attack the dogs, your units will be unable to target the dogs themselves. Game-Breaking Bug: In certain instances, the "handlers" of a unit of War Dogs may all be killed or routed, but the dogs will continue to fight on.They've become something of a meme themselves. Fan Nickname: Eastern Infantry are widely known as "pajama soldiers" because they look ridiculous and die really easily.Thankfully, they are a high tier unit in the tech tree, they're very expensive, and they can only be recruited by a few factions - the normally perpetually broke Parthia and Armenia who will struggle to afford them and can only surround them with weak infantry and Horse Archers, and the Seleucid Empire, who can afford them as well as back them up with all of the might of a Hellenic power.but usually doesn't last long enough in the campaign for this to matter. Thanks to their heavy armor, they can even stand up to all but the most elite spear infantry in protracted melee combat as well. While they are the slowest horse cavalry units in the game, they are still much faster than any infantry and their Foe-Tossing Charge is second only to elephants in damage. They are Lightning Bruiser units with very few counters. Even with an army kitted out to be as anti-chariot as possible, expect a lot of casualties in any battle where the enemy deploys a high number of chariots. While they have enough weaknesses to turn them into a Glass Cannon, you typically need to specially prepare your army to take advantage of the "Glass" part and they can still deal a lot of damage thanks to the "Cannon" part. Awesome Music: The soundtrack is full of fantastic music with pounding drums, menacing strings, and (of course) Ominous Latin Chanting which sounds like it came straight out of Gladiator.Also within days, an option to desaturate the campaign map was added to graphical settings. A number of early reactions didn't particularly enjoy how vibrant and saturated the campaign map was, and many wished for options to fade the colors to make it easier on the eyes.An option to activate or deactivate 1:1 population subtraction was added within days. a 300-unit regiment only taking 60 people out of population). An early point of criticism among streamers pre-release is that even at the highest unit scale, the increased unit size would only subtract the smallest-scale unit size's worth of population from cities (e.g.Several units' armor has been redesigned to be more realistic, meaning no more "Pajama Warriors" or Bronze Age Egyptians, although options exist to restore them to their original designs.Several broken factions from the original have been properly fixed and implemented to allow for play.The AI diplomacy has been overhauled, and the AI, in general, is a lot smarter than it used to be, especially at higher difficulties.
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